In conclusion what i can take from this project is how to create particle effects and radial force which will be very useful for future projects and one small thing that i may not use that much is multiplayer games as they are difficult for a small time span in projects but if i have a long time to work on it i would most definitely tried to do what i set out for myself and potentially more as i did have some item ideas I still have created some stuff fore the game but i didn’t have enough time to peace it all together, i still kept the item ideas and the multiplayer idea and how they go against each otherĪll tho i had big admissions for the game it come to no surprise that i did not have enough time to complete everything that i was working on as i had to learn a lot of new things such as the niagara particle system and the radial force i tried to learn multiplayer but didn’t have enough time as i had to cut it short i have added a bomb that wasn’t on the original plans but whiles messing around i found out i can make one and the things i had to cut out is the speed run part of the game and tornado and instead of it being online multiplayer it is now just local player when i was planning it to be online multiplayer to make it a bit more fun but i am still glad i learned how to do a multiplier game as i can bring some of these skills into online multiplayer But due to time issues my game has changed into a sumo type game with bombs to knock players off the side. The idea of the game from the beginning was to create a speed runner game with tornados and to make it online where you race to the end with the items you gave to hinder your opponent and in bilt traps in the cores to slow your opponent down so you have a better chance at reaching the end. The mood boards helped me to come up with the idea of the game even tho i did have a ruth idea in mind i have some what done in the things i have created in the proposal even tho i did wanted to set up online multiplayer and not local multiplayer However it was not helpful in what i wanted to do so i just created what i culled from them and messed around with them so i know what they do so in the future i can create my own effects. All tho this was the best way to learn about the unreal engine. In this project I have learned a few things, however all of the things I have learned were from youtube or documents from epic games documents about the unreal engine.
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